Call for Competitions

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Call for Competitions

The annual IEEE Conference on Games (IEEE CoG) is a leading scientific research venue for game researchers and practitioners. Games are a great domain in which to study and develop novel ideas in design, artificial intelligence, human-computer interaction, psychology, education, sociology, and creativity, as well as their applications in real-world problems. IEEE CoG 2025 will take place at the University of Lisbon in Lisbon, Portugal

Call for Competitions

We invite competition proposals for submission at the IEEE Conference on Games (CoG) 2025. Competitions can focus on various topics within the scope of CoG related to all aspects of games and game development


  • Game design (frameworks, game mechanics)

  • AI for game development (automated playtesting, adaptation/personalization in games)

  • Esports and live-streaming

  • Extended reality (virtual reality, mixed reality, and augmented reality)

  • Game AI

  • Game analytics, game data science, and data visualization

  • Games as test-beds for algorithms

  • Accessibility and inclusivity in games (e.g., computer games, board games, LARPs)

  • Game editors and authoring tools

  • Game technology (game engines, graphics, audio, animation, physics, controls)

  • Procedural content generation

  • Game AI

  • Serious/applied games (for education, health, sustainability)

  • User interfaces in game

Call for Competitions

Competitions are often based on well-known games, but custom-built environments addressing problems of interest to the research community are also welcome. Organizers must define clear rules and scoring objectives.


Responsibilities include managing a dedicated webpage and promoting the competition timeline and participation. Finally, at least one of the organizers of the competition is required to attend CoG 2025 to present the results.

Call for Competitions
Submition rules

The proposal should be 4 pages maximum and follow the given template. It must be submitted via email to CoG 2025 Competitions Chairs: Raluca Gaina and Ruck Thawonmas.

Template
Call for Competitions
Competition title

(Optional: subtitle and/or tracks)

I. Introduction

A description of the competition (and tracks). Specify:- Problem definition, motivation, background / context- Fit within CoG 2025 scope- Potential to attract new communities to CoG (if any)- Novelty, scientific value- Impact statement (research, education etc.).
Include a short summary (1-2 lines) of the competition for advertising purposes in case of acceptance, as well as at least one representative image (can be AI generated)


II. Logistics

Describe how entries to the competition will be submitted, and how feedback will be provided (website-hosted submissions encouraged). Specify the criteria for winners, and any associated prizes already agreed or planned. How do you self-assess the barrier for entry (are tutorials available / planned etc.), and what programming language(s) are used?


III. Participants

Who is the target audience? Specify the plans for advertising and getting participants. If the competition was held previously at CoG or in other contexts, include links to max. 2 other editions and number of participants.


IV. Timeline

Specify dates for entry submission and results announcement (TBA if during the conference competition session, but you may consider advertising a list of finalists earlier to encourage winner presence at the competition).


V. Other information

Any other information and/or requirements from CoG organizers (e.g. demo or poster space, presentation slot preferred time, live streaming of results).


VI. Organizers

Detail the organizers, short bio (and experience with competition organization or the research problem it addresses), their affiliation, and contact emails.


VII. External links

Please include links to:

  • Competition website

  • Video presenting the competition problem(s) (max. 5 minutes)

  • (Optional) Current or planned associated communities (e.g. Discord, national associations)


References

Any references used throughout the proposal

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